art: EnemyRaceTrack artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '40' colliderRadius: '1.0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: racetrackGun mountAngle: '0' mountName: main offset: - '-3.5' - '0' sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: racetrackGun mountAngle: '180' mountName: main2 offset: - '3.5' - '0' sfx: pitch: '1' sound: Enemy Laser Loop3 slewRate: '0' - fireMode: Aimed firingArc: '180' flashOffset: '0.33' gunTemplateName: racetrackAimed mountAngle: '180' mountName: Aimed slewRate: '180' - fireMode: Aimed firingArc: '180' flashOffset: '0.33' gunTemplateName: racetrackFront mountAngle: '0' mountName: Aimed slewRate: '180' - fireMode: Aimed firingArc: '360' flashOffset: '0.33' gunTemplateName: racetrackAngry mountAngle: '0' mountName: Angry sfx: pitch: '1' sound: Enemy Sniper Deadly slewRate: '180' gunTypes: - bulletPrefab: leisurelyBullet burst: '30' cooldown: '0.0' damage: '0.01' effect: Burn effectAmount: '1.333' effectTime: '3' lifetime: '8' name: racetrackGun range: '8' rof: '10' speed: '0.2' spread: '0' - bulletPrefab: octagonBullet bulletSize: '2.5' burst: '2' cooldown: '2' damage: '0.5' effect: Slow effectAmount: '0.9' effectTime: '1.5' isPiercing: 'false' lifetime: '4' multi: '1' multiSpread: '0' name: racetrackAimed rof: '1.0' speed: '3.5' spread: '30' - bulletPrefab: octagonBullet bulletSize: '1.5' burst: '1' cooldown: '0' damage: '0.1' lifetime: '0.8' name: racetrackFront rof: '5.0' speed: '10.0' spread: '0' - bulletPrefab: shurikenBullet bulletSize: '5' burst: '1' cooldown: '3' damage: '0.6' lifetime: '5' multi: '5' multiSpread: '60' name: racetrackAngry rof: '5.0' speed: '10' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '250' maxSpeed: '2.0' maxTurnRate: '30' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0' - '-1.14' - '-0.05' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: racetrack tier: '7'