art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.4' gunTemplateName: icebossfrost mountAngle: '0' mountName: main offset: - '0.5' - '0' sfx: pitch: '2' sound: Enemy Rocket volume: '0.5' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.4' gunTemplateName: icebossfrost mountAngle: '0' mountName: main2 offset: - '-0.5' - '0' sfx: pitch: '2' sound: Enemy Rocket volume: '0.5' slewRate: '0' syncOffset: '1' syncTo: main - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPalette: all_color bulletPrefab: ringBullet bulletSize: '10' burst: '5' cooldown: '0' damage: '0.5' isPiercing: 'true' lifetime: '1' multi: '1' multiSpread: '0' name: hammer rof: '0.5' speed: '0' spread: '0' mountAngle: '0' mountName: main_2 offset: - '0.5' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: main - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPalette: all_color bulletPrefab: ringBullet bulletSize: '10' burst: '5' cooldown: '0' damage: '0.5' isPiercing: 'true' lifetime: '1' multi: '1' multiSpread: '0' name: hammer rof: '0.5' speed: '0' spread: '0' mountAngle: '0' mountName: main2_2 offset: - '-0.5' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '1' syncTo: main healthRegenRate: '0' isVisibleInRadar: 'false' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '2' maxTurnRate: '45' minSpeed: '2' spawnInvulnerabilitySeconds: '0' templateName: icebossfrostmissile tier: '10' xpMultiplier: '0'