art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: icebossblizzard mountAngle: '300' mountName: main offset: - '3' - '0' sfx: pitch: '1' sound: Enemy Machinegun Medium volume: '1.5' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: icebossblizzard mountAngle: '120' mountName: main2 offset: - '-3' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: main - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: icebossblizzard mountAngle: '210' mountName: main3 offset: - '0' - '3' sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: main - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: icebossblizzard mountAngle: '30' mountName: main4 offset: - '0' - '-3' sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: main healthRegenRate: '0' isVisibleInRadar: 'false' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0' maxTurnRate: '180' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: icebossicestorm tier: '10' xpMultiplier: '0'