art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.66' gunTemplateName: icebossiciclegun mountAngle: '0' mountName: main sfx: pitch: '0.5' sound: Enemy Rocket volume: '0.5' slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '3' maxTurnRate: '20' minSpeed: '3' spawnInvulnerabilitySeconds: '0' templateName: icebossicicles tier: '10' xpMultiplier: '0'