art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.66' gunTemplateName: icebossiciclegun2 mountAngle: '0' mountName: main sfx: sound: 'null' slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '1.5' maxTurnRate: '20' minSpeed: '1.5' spawnInvulnerabilitySeconds: '0' templateName: icebossicicles2 tier: '10' xpMultiplier: '0'