art: EnemyIceSnakeBody artScale: '1.0' colliderRadius: '0.4' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '30' flashOffset: '0.33' gunTypeConfig: bulletPrefab: shurikenBullet bulletSize: '1' burst: '10' cooldown: '0' damage: '0.25' effect: Slow effectAmount: '0.5' effectDamage: '0.25' effectTime: '4.0' lifetime: '1' name: icesnakeGun range: '8' rof: '5' speed: '0.25' spread: '0' mountAngle: '180' mountName: main sfx: pitch: '1' sound: Enemy Loop Missile Mild slewRate: '360' - fireMode: Aimed firingArc: '30' flashOffset: '0.33' gunTemplateName: icesnakeGun mountAngle: '90' mountName: side slewRate: '0' - fireMode: Aimed firingArc: '30' flashOffset: '0.33' gunTemplateName: icesnakeGun mountAngle: '-90' mountName: side2 slewRate: '0' gunTypes: - bulletSize: '1' burst: '2' cooldown: '1' damage: '0.01' effect: Slow effectAmount: '0.75' effectDamage: '0.325' effectTime: '2.0' lifetime: '0.5' multi: '1' multiSpread: '0' name: icesnakeGun range: '4' rof: '2' speed: '4.5' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '1' maxSpeed: '4' maxTurnRate: '90' minSpeed: '0.3' spawnInvulnerabilitySeconds: '0' templateName: icesnake tier: '10' xpMultiplier: '0'