art: EnemyHuskyPrefab artScale: '1' colliderRadius: '0.55' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.33' gunTemplateName: huskyaimGun mountAngle: '0' mountName: main offset: - '0' - '0' slewRate: '90' - fireMode: SprinklerTurnback firingArc: '180' flashOffset: '1' gunTemplateName: huskyspinGun mountAngle: '0' mountName: spin offset: - '0' - '0' slewRate: '90' sprinklerFlyback: 'true' sprinklerIncrementAngle: '24' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '900000' gunTypes: - burst: '3' cooldown: '1' damage: '0.01' effect: Slow effectDamage: '1.05' lifetime: '2' multi: '1' multiSpread: '0' name: huskyaimGun rof: '1' speed: '2' spread: '0' - burst: '30' cooldown: '1' damage: '0.01' effect: Slow effectDamage: '1.05' lifetime: '1' multi: '1' multiSpread: '0' name: huskyspinGun rof: '10' speed: '1' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '50' maxSpeed: '2.0' maxTurnRate: '30' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0.046' - '-0.383' - '-0.201' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '2' templateName: husky tier: '10' xpMultiplier: '0.25'