art: '!EnemyWallGate' artScale: '1' colliderRadius: '1.3' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionDestructableTerrain healthRegenRate: '0' isVisibleInRadar: 'false' isWall: 'true' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '0.0' maxTurnRate: '0' minSpeed: '0.0' showName: never showStats: always spawnInvulnerabilitySeconds: '0' templateName: icedungeondestroyablewall tier: '10' xpMultiplier: '0'