art: EnemyAncientTurretPillar artScale: '1' bankSmoothing: '10000' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: icecrystalGun mountAngle: '0' mountName: main sfx: sound: Enemy Loop Blizzard slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: icecrystalGunWarning mountAngle: '0' mountName: warning sfx: sound: Enemy Loop Blizzard slewRate: '0' gunTypes: - bulletHue: blue bulletPalette: center_color bulletPrefab: tracerBullet bulletSize: '2' burst: '2000000' cooldown: '2' damage: '0.01' effect: Slow effectAmount: '0.5' effectDamage: '0.3' effectTime: '1' lifetime: '5' multi: '6' multiSpread: '60' name: icecrystalGun rof: '5' speed: '2' spread: '0' - bulletHue: blue bulletPalette: all_color bulletPrefab: tracerBullet bulletSize: '2' burst: '2000000' cooldown: '2' damage: '0' lifetime: '1' multi: '6' multiSpread: '60' name: icecrystalGunWarning rof: '5' speed: '2' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' isWall: 'false' maxEnergyPoints: '1' maxHitPoints: '60' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' showName: never showStats: never spawnInvulnerabilitySeconds: '0' templateName: icecrystalA tier: '10'