art: EnemyFireEye artScale: '0.7' bankSmoothing: '10000' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: poisonventGun mountAngle: '0' mountName: main sfx: sound: Enemy Loop Poison Ghost slewRate: '0' - fireMode: SprinklerTurnback firingArc: '0' flashOffset: '0' gunTemplateName: poisonventGun2 mountAngle: '0' mountName: main_90 sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '90' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '1000000' syncTo: main - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: poisonventGunWarning mountAngle: '0' mountName: warning sfx: sound: Enemy Loop Poison Ghost slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' isWall: 'false' maxEnergyPoints: '1' maxHitPoints: '60' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' showName: never showStats: never spawnInvulnerabilitySeconds: '0' templateName: poisonventD tier: '10'