art: PlayerEngineerTurret artScale: '1' colliderRadius: '0.0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '40' flashOffset: '0.0' gunTemplateName: allyturret2Gun mountAngle: '0' mountName: allyturret2Mount slewRate: '20' gunTypes: - bulletHue: teal bulletPalette: glow bulletPrefab: roundFadeBullet burst: '1' cooldown: '0' damage: '25.2' isPiercing: 'true' lifetime: '0.5' multi: '1' multiSpread: '1' name: allyturret2Gun range: '10' rof: '1.5' speed: '14' spread: '0' healthRegenRate: '0' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0.0' maxTurnRate: '1' minSpeed: '0.0' showGunSignal: 'true' spawnEffect: TurretSpawn spawnInvulnerabilitySeconds: '0' templateName: allyturret2 tier: '0' xpMultiplier: '0'