- dialogue: onEnd: - speechOptions: - format: dialogue nonLocalizedText: Thank goodness that curse is over portrait: Sergeant onStart: - speechOptions: - format: dialogue nonLocalizedText: Oh noes! You're cursed! portrait: Sergeant effects: - statMod: amount: '0.5' math: multiply name: gunRangeMod - statMod: amount: '1.50' math: multiply name: cameraZoomMod expireAfter: 0:02 expireOnServerLeave: 'true' hudColorBackground: 2C1447FF hudColorBar: 5B2A92FF id: test_curse stacks: '2'