art: EnemyTieleader artScale: '1.2' colliderRadius: '0.4' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '90' flashOffset: '0.33' gunTemplateName: tieGun2 mountAngle: '0' mountName: forwardgun sfx: pitch: '1.2' sound: Enemy Shotgun Mild volume: '0.8' slewRate: '15' gunTypes: - burst: '1' cooldown: '5' damage: '1' lifetime: '8' multi: '2' multiSpread: '45' name: tieGun range: '16' rof: '2.5' speed: '2' spread: '0' - burst: '1' cooldown: '5' damage: '1.5' lifetime: '8' multi: '2' multiSpread: '45' name: tieGun_2 range: '16' rof: '2.5' speed: '2' spread: '0' - burst: '1' cooldown: '5' damage: '2.1' lifetime: '8' multi: '3' multiSpread: '30' name: tieGun2 range: '16' rof: '2.5' speed: '2' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxHomeDistance: '45' maxSpeed: '1.8' maxTurnRate: '35' minSpeed: '0.5' particlePositions: - name: darkSmoke pos: - '0' - '-0.56' - '0.53' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: tieleader2 tier: '0'