art: EnemyBreeder artScale: '1' colliderRadius: '2' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - slowWeakness - lightningResist energyRegenRate: '0' explosionPrefab: ExplosionBig_NoDebris gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.4' gunTemplateName: summonerLaser mountAngle: '0' mountName: main1 sfx: sound: Enemy Shotgun Mild slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '-1' gunTemplateName: summonerLaser2 mountAngle: '90' mountName: main2 sfx: sound: Enemy Loop Electricity slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '300' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0.2' - '-1' - '-1' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '2' templateName: summoner2 tier: '6' xpMultiplier: '0'