art: EnemyBloodNurse artScale: '0.8' bankSmoothing: '10000' colliderRadius: '0.55' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - slowWeakness - lightningResist energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '1' gunTemplateName: raildocminiGun mountAngle: '0' mountName: bite offset: - '0' - '0' sfx: pitch: '1' sound: Enemy Loop Electricity slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1' gunTemplateName: raildocminiGun2 mountAngle: '0' mountName: bite2 offset: - '0' - '0' sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1' gunTemplateName: raildocminiGun3 mountAngle: '0' mountName: bite3 offset: - '0' - '0' sfx: sound: 'null' slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '1' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '-0.668' - '-0.253' - '-1' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '1000000' templateName: raildocCmini tier: '6'