art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '180' flashOffset: '10' gunTemplateName: cloudleaderbolt10 mountAngle: '0' mountName: zap10 offset: - '0' - '-4' sfx: pitch: '0.3' sound: sniper slewRate: '0' - fireMode: JustShootDammit firingArc: '180' flashOffset: '6' gunTemplateName: cloudleaderbolt5 mountAngle: '0' mountName: zap5 offset: - '0' - '-4' sfx: pitch: '0.5' sound: sniper slewRate: '0' - fireMode: JustShootDammit firingArc: '180' flashOffset: '10' gunTemplateName: cloudleaderbolt10warning mountAngle: '0' mountName: zap10warning offset: - '0' - '-4' slewRate: '0' - fireMode: JustShootDammit firingArc: '180' flashOffset: '6' gunTemplateName: cloudleaderbolt5warning mountAngle: '0' mountName: zap5warning offset: - '0' - '-4' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '4' burst: '2000000' cooldown: '2' damage: '0.075' effect: Lightning effectAmount: '0.01' effectDamage: '0.075' effectTime: '0.01' isPiercing: 'true' lifetime: '0.125' multi: '1' multiSpread: '0' name: hammer rof: '3' speed: '0' spread: '0' mountAngle: '0' mountName: hammer slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '3' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' templateName: raildocbolt tier: '6'