art: EnemyGazer artScale: '1.5' colliderRadius: '1' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.5' gunTemplateName: triguardleadergun mountAngle: '0' mountName: main slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.5' gunTemplateName: triguardleadergun2 mountAngle: '0' mountName: main2 slewRate: '0' gunTypes: - bulletPrefab: laserBullet burst: '5' cooldown: '3' damage: '0.01' effect: Water effectAmount: '0.1' effectDamage: '0.9' effectTime: '0.1' lifetime: '2' multi: '5' multiLifetime: '0.2' multiSpeed: '0.5' multiSpread: '0' name: triguardleadergun rof: '10' speed: '4' spread: '0' - bulletPrefab: laserBullet burst: '5' cooldown: '1' damage: '0.01' effect: Water effectAmount: '0.1' effectDamage: '0.9' effectTime: '0.1' lifetime: '3' multi: '5' multiSpeed: '0.5' multiSpread: '0' name: triguardleadergun2 rof: '10' speed: '4' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '3' maxTurnRate: '360' minSpeed: '3' spawnInvulnerabilitySeconds: '0' templateName: triguardleader tier: '9'