activateOnSpawn: 'true' art: EnemyTutFatBlimp_Death artScale: '1' colliderHeight: '1.9' colliderWidth: '1.2' colliderX: '0' colliderY: '0' damageThreshold: '0' deactivationType: never energyRegenRate: '0' explosionPrefab: ExplosionB_Final gunMounts: - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0' gunTemplateName: gargantuaDEATHgun mountAngle: '90' mountName: main sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '125' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '100000' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '11111111' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' recoilScale: '20' recoilTimeScale: '0.02' spawnInvulnerabilitySeconds: '0' templateName: tut_02_fatblimpDEATH tier: '0' xpMultiplier: '0'