art: '!EnemyInvisible'
artScale: '1'
colliderRadius: '0'
colliderX: '0'
colliderY: '0'
energyRegenRate: '0'
explosionPrefab: planeExplosionEmpty
gunMounts:
- fireMode: SprinklerTurnback
  firingArc: '0'
  flashOffset: '3.5'
  gunTypeConfig:
    bulletPrefab: ringBullet
    bulletSize: '4'
    burst: '2000000'
    cooldown: '2'
    damage: '0.5'
    lifetime: '0.25'
    multi: '1'
    multiSpread: '0'
    name: hammer
    rof: '10'
    speed: '0'
    spread: '0'
  mountAngle: '0'
  mountName: main
  sfx:
    sound: Enemy Laser Loop5
  slewRate: '0'
  sprinklerFlyback: 'true'
  sprinklerIncrementAngle: '18'
  sprinklerStartAngle: '0'
  sprinklerTurnbackAngle: '5000000'
- fireMode: SprinklerTurnback
  firingArc: '0'
  flashOffset: '2.5'
  gunTypeConfig:
    bulletPalette: all_color
    bulletPrefab: tracerBullet
    bulletSize: '4'
    burst: '2000000'
    cooldown: '2'
    damage: '0.0'
    lifetime: '0.25'
    multi: '1'
    multiSpread: '0'
    name: hammer
    rof: '10'
    speed: '0'
    spread: '0'
  mountAngle: '0'
  mountName: main4
  sfx:
    sound: 'null'
  slewRate: '0'
  sprinklerFlyback: 'true'
  sprinklerIncrementAngle: '18'
  sprinklerStartAngle: '0'
  sprinklerTurnbackAngle: '5000000'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '10'
maxSpeed: '10'
maxTurnRate: '0'
minSpeed: '10'
particlePositions:
- name: darkSmokeSlow
  pos:
  - '0'
  - '-0.31'
  - '-0.452'
  rot:
  - '0'
  - '0'
  - '-90'
showStats: never
templateName: hammerplanet_hammer
tier: '8'
xpMultiplier: '0'