art: EnemySweeperMinionQuest artScale: '1' colliderHeight: '1.5' colliderWidth: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '20' flashOffset: '0.33' gunTemplateName: DQ_CS_32HGH_sweeperminionwindowsnipe mountAngle: '90' mountName: sidegun signalTime: '2.0' slewRate: '180' - fireMode: Aimed firingArc: '20' flashOffset: '0.33' gunTemplateName: DQ_CS_32HGH_sweeperminionwindowsnipe mountAngle: '-90' mountName: sidegun2 signalTime: '2.0' slewRate: '180' syncOffset: '0' syncTo: sidegun - fireMode: Aimed firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1.7' burst: '3' cooldown: '2' damage: '1' lifetime: '4' multi: '1' multiSpread: '0' name: hammer rof: '1' speed: '5' spread: '0' mountAngle: '0' mountName: main slewRate: '0' - fireMode: JustShootDammit firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '0.5' burst: '5' cooldown: '1' damage: '0.25' lifetime: '4' multi: '1' multiSpread: '0' name: hammer rof: '20' speed: '0.5' spread: '0' mountAngle: '0' mountName: trail slewRate: '0' gunTypes: - bulletPrefab: bullet bulletSize: '1.7' burst: '1' cooldown: '2' damage: '0.6' lifetime: '7' name: DQ_CS_32HGH_sweeperminionwindowsnipe rof: '1' speed: '2' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '8' maxTurnRate: '360' minSpeed: '0.1' particlePositions: - name: darkSmoke pos: - '0.02' - '-0.744' - '0.06' rot: - '0' - '0' - '0' templateName: DQ_CS_32HGH_sweeperminion tier: '4' xpMultiplier: '0'