art: '!EnemyShivaLaser' artScale: '1.0' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '5.5' gunTemplateName: gargantualasermine mountAngle: '0' mountName: main sfx: pitch: '1' sound: Enemy Laser Loop16 slewRate: '0' gunTypes: - bulletPrefab: leisurelyBullet burst: '20' cooldown: '0' damage: '1.8' lifetime: '0.5' name: gargantualasermine rof: '30' speed: '0' spread: '0' healthRegenRate: '0' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '12.5' maxSpeed: '0.001' maxTurnRate: '360' minSpeed: '0.001' spawnInvulnerabilitySeconds: '0' templateName: gargantualaser tier: '5' xpMultiplier: '0'