art: EnemyRobotOfUnusualDesign artScale: '2' bankSmoothing: '10000' colliderRadius: '1' colliderX: '0' colliderY: '0' deactivationType: ai_delayed delayDeactivationForSeconds: '1' energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: Sprinkler firingArc: '360' flashOffset: '0.4' gunTemplateName: robogun mountAngle: '0' mountName: sweeper sfx: pitch: '1.8' sound: Enemy Machinegun Medium volume: '0.7' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '10' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '360' - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTemplateName: robomissile mountAngle: '180' mountName: missiles slewRate: '360' - fireMode: Sprinkler firingArc: '0' flashOffset: '10' gunTemplateName: teslahqguide mountAngle: '-90' mountName: guide sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '9' sprinklerStartAngle: '-90' sprinklerTurnbackAngle: '8000' gunTypes: - bulletPrefab: bullet bulletSize: '2' burst: '45' cooldown: '5' damage: '1' lifetime: '5' name: robogun rof: '10' speed: '4' spread: '0' - bulletPrefab: leisurelyBullet burst: '9' cooldown: '3' damage: '1' lifetime: '5' multi: '3' multiSpread: '120' name: robomissile rof: '1' speed: '3' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '100' maxSpeed: '10' maxTurnRate: '270' minSpeed: '0' templateName: robo tier: '5' xpMultiplier: '1.3'