art: EnemyRoboSnakeA artScale: '1.4' colliderRadius: '0.4' colliderX: '0' colliderY: '0' deactivationType: ai_delayed delayDeactivationForSeconds: '1' energyRegenRate: '0' gunMounts: - fireMode: Hose firingArc: '60' flashOffset: '0.33' gunTemplateName: bonesnakeHeadHasChildrenGun mountAngle: '0' mountName: haschildrengun slewRate: '60' - fireMode: Aimed firingArc: '360' flashOffset: '0.4' gunTemplateName: bonesnakeheadGun mountAngle: '0' mountName: head slewRate: '0' gunTypes: - bulletPrefab: bullet bulletSize: '1.5' burst: '3' cooldown: '3' damage: '0.7' lifetime: '2' multi: '3' multiSpread: '10' name: bonesnakeHeadHasChildrenGun rof: '1' speed: '5' spread: '3' - bulletPrefab: leisurelyBullet bulletSize: '1' burst: '9' cooldown: '2' damage: '0' lifetime: '0' name: bonesnakeNonHeadTimerGunDud rof: '3' speed: '3' spread: '0' - bulletPrefab: starBullet bulletSize: '5' burst: '9' cooldown: '2' damage: '0.5' lifetime: '0.25' name: bonesnakeNonHeadHasChildrenGun rof: '3' speed: '0' spread: '0' - bulletPrefab: bullet bulletSize: '3' burst: '1' cooldown: '5' damage: '1.5' lifetime: '4' name: bonesnakeNonHeadNoChildrenGun rof: '3' speed: '3.5' spread: '0' - bulletPrefab: bullet bulletSize: '1.5' burst: '1' cooldown: '0.01' damage: '0.7' lifetime: '3' multi: '2' multiSpread: '5' name: bonesnakeheadGun rof: '1.5' speed: '4' spread: '0' - bulletPrefab: bullet bulletSize: '2' burst: '32' cooldown: '1' damage: '1' lifetime: '3' multi: '8' multiSpread: '45' name: bonesnaketailGun rof: '0.5' speed: '3' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '50' maxHomeDistance: '45' maxSpeed: '6' maxTurnRate: '100' minSpeed: '0' templateName: bonesnake01 tier: '5'