art: EnemySentinelWatcherPrefab artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '24.00' colliderRadius: '1' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.5' gunTemplateName: sentinelgun mountAngle: '0' mountName: main offset: - '0' - '1' slewRate: '180' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.5' gunTemplateName: sentinelgun2 mountAngle: '0' mountName: main2 offset: - '0' - '1' slewRate: '180' syncOffset: '0' syncTo: main gunTypes: - bulletPrefab: ringBullet burst: '100' cooldown: '0.' damage: '0.01' effect: Water effectAmount: '0.1' effectDamage: '1.05' effectTime: '0.1' lifetime: '2' multi: '4' multiSpread: '90' name: sentinelgun rof: '5' speed: '5' spread: '0' - bulletPrefab: ringBullet burst: '100' cooldown: '5' damage: '0.01' effect: Water effectAmount: '0.1' effectDamage: '0.6' effectTime: '0.1' lifetime: '4' multi: '4' multiSpread: '90' name: sentinelgun2 rof: '5' speed: '2.3' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '150' maxHomeDistance: '45' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: sentinel tier: '10' xpMultiplier: '1.3'