art: EnemyDoomsdayMechanismPrefab artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '24.00' colliderHeight: '0' colliderRadius: '2.6' colliderWidth: '0' colliderX: '0' colliderY: '0' deactivationType: ai_delayed effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTypeConfig: burst: '50' cooldown: '1' damage: '0.5' lifetime: '4' multi: '4' multiSpread: '90' name: backoff range: '8' rof: '6' speed: '6' spread: '0' mountAngle: '0' mountName: backoff slewRate: '0' - fireMode: Hose firingArc: '120' flashOffset: '0' gunTemplateName: avatarForwardTorpedoes mountAngle: '0' mountName: torpedoes offset: - '0' - '4' sfx: pitch: '1' sound: Enemy Machinegun Medium volume: '0.5' slewRate: '60' - fireMode: Hose firingArc: '90' flashOffset: '0.0' gunTemplateName: avatarTriple mountAngle: '0' mountName: triple1 offset: - '0.0' - '1.6' sfx: pitch: '0.75' sound: Enemy Laser Loop16 slewRate: '100' - fireMode: Hose firingArc: '90' flashOffset: '0.0' gunTemplateName: avatarTriple mountAngle: '180' mountName: triple2 offset: - '0.0' - '-1.0' sfx: sound: 'null' slewRate: '100' syncOffset: '0.2' syncTo: triple1 - fireMode: JustShootDammit firingArc: '15' flashOffset: '0.6' gunTemplateName: avatarCounterAttackMissiles mountAngle: '90' mountName: missiles1 offset: - '0' - '-2' sfx: pitch: '1' sound: Enemy Machinegun Medium volume: '0.5' slewRate: '0' - fireMode: JustShootDammit firingArc: '15' flashOffset: '0.6' gunTemplateName: avatarCounterAttackMissiles mountAngle: '270' mountName: missiles2 offset: - '0' - '-2' sfx: sound: 'null' slewRate: '0' syncOffset: '0.0' syncTo: missiles1 - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.8' gunTemplateName: avatarPulseGun mountAngle: '90' mountName: pulse1 offset: - '0' - '-2' sfx: pitch: '1' sound: Enemy Rocket Deploy volume: '0.5' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0.8' gunTemplateName: avatarPulseGun mountAngle: '270' mountName: pulse2 offset: - '0' - '-2' slewRate: '0' syncOffset: '0' syncTo: pulse1 - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0' gunTemplateName: avatarchargeGun mountAngle: '-170' mountName: lasercharge sfx: pitch: '1' sound: Enemy Locking On volume: '0.3' slewRate: '180' sprinklerFlyback: 'true' sprinklerIncrementAngle: '2.5' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '1800' gunTypes: - bulletPrefab: arrowBullet bulletSize: '2' burst: '30' cooldown: '0' damage: '0.01' effect: Slow effectAmount: '0.1' effectDamage: '1.2' effectTime: '0.1' lifetime: '7' multi: '4' multiSpread: '25' name: avatarPulseGun rof: '2' speed: '6' spread: '0' - bulletPrefab: spinnerBullet burst: '25' cooldown: '0' damage: '0.01' effect: Slow effectAmount: '0.1' effectDamage: '0.6' effectTime: '0.1' lifetime: '5' multi: '1' multiSpread: '0' name: avatarCounterAttackMissiles rof: '10' speed: '8' spread: '0' - bulletPrefab: spinnerBullet bulletSize: '2' burst: '25' cooldown: '0' damage: '0.01' effect: Slow effectAmount: '0.1' effectDamage: '1.2' effectTime: '0.1' lifetime: '5' multi: '1' multiSpread: '0' name: avatarForwardTorpedoes rof: '10' speed: '8' spread: '0' - bulletPrefab: tracerBullet burst: '10' cooldown: '0' damage: '0.01' effect: Slow effectAmount: '0.1' effectDamage: '0.75' effectTime: '0.1' lifetime: '3' multi: '9' multiSpread: '8' name: avatarTriple rof: '4' speed: '6' spread: '0' - bulletPrefab: bullet burst: '200' cooldown: '0' damage: '0.01' effect: Slow effectDamage: '0.3' effectTime: '0.1' lifetime: '0.7' multi: '6' multiSpread: '60' name: avatarchargeGun range: '1' rof: '10' speed: '6' spread: '0' - bulletPrefab: leisurelyBullet burst: '100' cooldown: '0' damage: '0.01' effect: Slow effectAmount: '0.2' effectDamage: '0' effectTime: '0.1' lifetime: '0.2' name: avatarcrosshairGun rof: '15' speed: '25' spread: '0' healthRegenRate: '0' loot: bossloot_difficult: lootTableId: tier10boss_difficult bossloot_lethal: lootTableId: tier10boss_lethal bossloot_normal: lootTableId: tier10boss_normal bosstrail_difficult: lootTableId: doomsdaygem_difficult_1_in_25 bosstrail_lethal: lootTableId: doomsdaygem_lethal_1_in_9 bosstrail_normal: lootTableId: doomsdaygem_normal_1_in_75 key_difficult: lootTableId: armor_lightning_difficult_42 key_lethal: lootTableId: armor_lightning_lethal_98 key_normal: lootTableId: armor_lightning_normal_14 ultrarare_difficult: lootTableId: avatar_ultrarare_difficult_1_in_166 ultrarare_lethal: lootTableId: avatar_ultrarare_lethal_1_in_71 ultrarare_normal: lootTableId: avatar_ultrarare_normal_1_in_500 upgrades2_difficult: conditions: - buff: dungeonmods_difficult lootTableId: upgrade_lightningdefense_x2_100 upgrades2_lethal: conditions: - buff: dungeonmods_lethal lootTableId: upgrade_lightningdefense_x2_100 upgrades2_normal: conditions: - buff: dungeonmods_normal lootTableId: upgrade_lightningdefense_100 upgrades_difficult: lootTableId: upgrade_armor_difficult_30 upgrades_lethal: lootTableId: upgrade_armor_lethal_70 upgrades_normal: lootTableId: upgrade_armor_normal_10 maxEnergyPoints: '1' maxHitPoints: '1000' maxSpeed: '0.5' maxTurnRate: '180' minSpeed: '0.4' particlePositions: - name: darkSmoke pos: - '0' - '0.484' - '-2.898' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '0' - '-0.615' - '-3.28' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '0' - '-2.247' - '-3.242' rot: - '0' - '0' - '-60' - name: darkSmoke pos: - '0' - '-3.266' - '-0.612' rot: - '0' - '0' - '0' showPostFightDetails: 'true' spawnInvulnerabilitySeconds: '2' templateName: avatar tier: '10' xpRadius: '24'