art: '!EnemyInvisible' artScale: '1.3' bankSmoothing: '10000' colliderRadius: '0' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '150' maxSpeed: '3.5' maxTurnRate: '40' minSpeed: '1.5' spawnInvulnerabilitySeconds: '2' templateName: avatarbattlemechmaster tier: '10'