art: EnemyRoboMine artScale: '1' colliderRadius: '0.6' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionMed gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '1' gunTemplateName: battlemechshieldbombGun mountAngle: '0' mountName: main slewRate: '0' - fireMode: Sprinkler firingArc: '360' flashOffset: '0.5' gunTemplateName: battlemechshieldbombGun2 mountAngle: '0' mountName: radiation slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '165' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '8000' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: battlemechshieldbombGun3 mountAngle: '0' mountName: boom slewRate: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '4' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' spawnInvulnerabilitySeconds: '0' templateName: avatarbattlemechshieldbomb tier: '10' xpMultiplier: '0'