art: EnemySentinel artScale: '1.8' colliderRadius: '0.5' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.5' gunTemplateName: blockergun mountAngle: '0' mountName: main slewRate: '180' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.5' gunTemplateName: blockerwallgun mountAngle: '0' mountName: wall sfx: sound: Enemy Laser Loop6 slewRate: '0' gunTypes: - bulletPrefab: ringBullet burst: '100000' cooldown: '0' damage: '0.01' effect: Slow effectAmount: '0.1' effectDamage: '1.5' effectTime: '0.1' lifetime: '5' multi: '1' multiSpread: '0' name: blockergun rof: '0.7' speed: '3' spread: '0' - bulletPrefab: laserBullet bulletSize: '3' burst: '100000' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '1.2' effectTime: '3' isPiercing: 'true' lifetime: '3.75' multi: '2' multiSpread: '180' name: blockerwallgun rof: '7.5' speed: '7' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '-0.002' - '-0.38' - '-0.53' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '0' templateName: blocker tier: '10'