art: EnemySentinelC artScale: '1.8' colliderRadius: '0.5' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.5' gunTemplateName: blockergun mountAngle: '0' mountName: main slewRate: '180' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.5' gunTemplateName: blocker0wallgun mountAngle: '0' mountName: wall sfx: sound: Enemy Laser Loop6 slewRate: '0' gunTypes: - bulletPrefab: laserBullet bulletSize: '3' burst: '100000' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '1.8' effectTime: '3' isPiercing: 'true' lifetime: '3.75' multi: '1' multiSpread: '0' name: blocker0wallgun rof: '7.5' speed: '7' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '20' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmokeSlow pos: - '-0.002' - '-0.38' - '-0.53' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '0' templateName: blocker0 tier: '10'