art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - poisonWeakness - slowResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '10000001' maxSpeed: '10' maxTurnRate: '360' minSpeed: '10' spawnInvulnerabilitySeconds: '0' templateName: sunfoxtrap2 tier: '10' xpMultiplier: '0'