art: EnemyClocktime01
artScale: '0.75'
colliderRadius: '0.25'
colliderX: '0'
colliderY: '0'
effectImmunities:
- Confuse
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '0'
  flashOffset: '0'
  gunTemplateName: clockbosshandhourlaser
  mountAngle: '0'
  mountName: mountAsskickingLaser
  sfx:
    sound: Enemy Loop Flame Thrower
  slewRate: '360'
healthRegenRate: '0'
isVisibleInRadar: 'false'
maxEnergyPoints: '1'
maxHitPoints: '40'
maxSpeed: '0'
maxTurnRate: '360'
minSpeed: '0'
spawnInvulnerabilitySeconds: '0'
templateName: clockbosshandhour
tier: '3'