art: EnemySkyTank artScale: '1' colliderRadius: '1.5' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - lightningWeakness - waterResist energyRegenRate: '1' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: JustShootDammit firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: spinnerBullet bulletSize: '2' burst: '180' cooldown: '2' damage: '0.6' isIgnoringWalls: 'false' isPiercing: 'true' lifetime: '2' multi: '3' multiLifetime: '0.1' multiSpeed: '1' multiSpread: '0' rof: '10' speed: '5' spread: '30' mountAngle: '0' mountName: main sfx: pitch: '1.5' sound: Enemy Machinegun Medium volume: '0.6' slewRate: '30' - fireMode: JustShootDammit firingArc: '180' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '2' burst: '1' cooldown: '3' damage: '0.5' lifetime: '1.5' multi: '10' multiSpread: '36' name: hammer rof: '5' speed: '3' spread: '0' mountAngle: '0' mountName: ring slewRate: '60' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '300' maxSpeed: '3' maxTurnRate: '150' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '-0.79' - '-0.335' - '-1.75' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '-0.61' - '-1.33' - '-1.81' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '0' templateName: sky_boss5 tier: '5' xpMultiplier: '1'