art: EnemyCityOfficer
artScale: '1'
colliderRadius: '1.7'
colliderX: '0'
colliderY: '0'
deactivationType: ai_delayed
delayDeactivationForSeconds: '1'
energyRegenRate: '0'
gunMounts:
- fireMode: JustShootDammit
  firingArc: '180'
  flashOffset: '0.33'
  gunTemplateName: highmountaingruntleaderGun
  mountAngle: '0'
  mountName: main
  slewRate: '0'
- fireMode: JustShootDammit
  firingArc: '360'
  flashOffset: '0.33'
  gunTemplateName: highmountaingruntleaderGun2
  mountAngle: '0'
  mountName: main2
  slewRate: '0'
gunTypes:
- bulletPrefab: leisurelyBullet
  burst: '8'
  cooldown: '0.0'
  damage: '1'
  lifetime: '3.5'
  multi: '2'
  multiSpread: '220'
  name: highmountaingruntleaderGun
  rof: '4'
  speed: '3.0'
  spread: '0'
- bulletHue: red
  bulletPrefab: octagonBullet
  bulletSize: '5.5'
  burst: '8'
  cooldown: '0.0'
  damage: '2.7'
  lifetime: '20'
  name: highmountaingruntleaderGun2
  rof: '0.7'
  speed: '0.1'
  spread: '0'
healthRegenRate: '0'
maxEnergyPoints: '1'
maxHitPoints: '100'
maxHomeDistance: '45'
maxSpeed: '2.0'
maxTurnRate: '30'
minSpeed: '0.8'
particlePositions:
- name: darkSmokeSlow
  pos:
  - '1.235'
  - '-1.16'
  - '-1.867'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmokeSlow
  pos:
  - '-1.235'
  - '-1.16'
  - '-1.867'
  rot:
  - '0'
  - '0'
  - '-90'
- name: darkSmokeSlow
  pos:
  - '0'
  - '-1.83'
  - '0.16'
  rot:
  - '0'
  - '0'
  - '0'
spawnInvulnerabilitySeconds: '2'
templateName: highmountaingruntleader
tier: '8'