art: EnemyUnicorn artScale: '1.6' colliderRadius: '0.6' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '360' flashOffset: '0.0' gunTemplateName: unicornAlwaysOnGun mountAngle: '0' mountName: unicornAlwaysOnMount offset: - '0' - '0.5' signalTime: '5' slewRate: '270' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: unicornSpecialGun mountAngle: '0' mountName: unicornSpecialMount offset: - '0' - '-0.2' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: unicornFireTrailGun mountAngle: '0' mountName: unicornFireTrailMount sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: unicornFireTrailGunInvisible mountAngle: '0' mountName: unicornFireTrailMountInvisible slewRate: '0' syncOffset: '0' syncTo: unicornFireTrailMount gunTypes: - burst: '1' cooldown: '2.5' damage: '0.4' lifetime: '3' name: unicornAlwaysOnGun rof: '4' speed: '4' spread: '0' - burst: '1' cooldown: '3.25' damage: '1.0' lifetime: '8' multi: '5' multiSpread: '15' name: unicornSpecialGun range: '16' rof: '1.0' speed: '4' spread: '0' - bulletPrefab: fireBullet bulletSize: '3' burst: '100' cooldown: '0' damage: '0.1' effect: Burn effectAmount: '0.9' effectTime: '1' lifetime: '1' multi: '1' multiSpread: '10' name: unicornFireTrailGun rof: '15' speed: '1.0' spread: '0' - bulletPrefab: invisibleBullet bulletSize: '10' burst: '10' cooldown: '0' damage: '0.5' lifetime: '0.25' multi: '1' multiSpread: '0' name: unicornFireTrailGunInvisible rof: '4' speed: '8' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '45' maxHomeDistance: '60' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' particlePositions: - name: darkSmoke pos: - '0.2' - '-1.' - '-1.2' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.2' - '-1' - '-1.2' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: unicorn tier: '2'