art: EnemyPharaohPyramid artScale: '1' colliderRadius: '0.4' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '3' damage: '0.85' lifetime: '5' multi: '1' multiSpread: '0' name: pharaohpyramidnode_main rof: '1' speed: '4' spread: '0' turn: '0' mountAngle: '0' mountName: main slewRate: '180' - fireMode: Aimed firingArc: '360' flashOffset: '0.4' gunTemplateName: gunPyramidApexAsskickingLaser mountAngle: '0' mountName: mountAsskickingLaser sfx: sound: Enemy Loop Flame Thrower signalTime: '3' slewRate: '720' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '2' maxSpeed: '0' maxTurnRate: '180' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: pharaohpyramidnode_apex tier: '5' xpMultiplier: '0'