art: EnemyDoctorOctoC artScale: '1' colliderHeight: '1.5' colliderWidth: '1' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0.4' gunTemplateName: bosstrainNonHeadTimerGunDud mountAngle: '0' mountName: haschildrentimergundud1 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '30.15' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '8000' - fireMode: SprinklerTurnback firingArc: '10' flashOffset: '0.1' gunTemplateName: bosstrainNonHeadHasChildrenGun mountAngle: '0' mountName: haschildrengun slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '-5' sprinklerTurnbackAngle: '5' syncOffset: '0.1' syncTo: haschildrentimergundud1 - fireMode: Aimed firingArc: '90' flashOffset: '0' gunTemplateName: bosstrainlonglaser mountAngle: '180' mountName: nochildrengun offset: - '0' - '0' sfx: pitch: '0.6' sound: Enemy Rocket Deploy volume: '0.5' slewRate: '90' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '8' maxTurnRate: '90' minSpeed: '0.6' showStats: never spawnInvulnerabilitySeconds: '6' templateName: bosstrain03 tier: '6' xpMultiplier: '0'