art: EnemyDronette artScale: '1' colliderRadius: '0.45' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - waterWeakness - burnResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: JustShootDammit firingArc: '20' flashOffset: '0.4' gunTemplateName: dronetteGun mountAngle: '90' mountName: main sfx: sound: Enemy Loop Flame Thrower volume: '0.5' slewRate: '10' - fireMode: JustShootDammit firingArc: '20' flashOffset: '0.4' gunTemplateName: dronetteGun mountAngle: '270' mountName: main sfx: sound: Enemy Loop Flame Thrower volume: '0.5' slewRate: '10' gunTypes: - bulletPrefab: fireBullet bulletSize: '1.5' burst: '5' cooldown: '0.5' damage: '0.01' effect: Burn effectAmount: '0.3' effectDamage: '0.325' effectTime: '8' lifetime: '6' name: dronetteGun rof: '10' speed: '1.25' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '6' maxSpeed: '3' maxTurnRate: '60' minSpeed: '3' particlePositions: - name: darkSmoke pos: - '0' - '-0.565' - '-0.09' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '0.1' - '-0.565' - '0.07' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.1' - '-0.565' - '0.07' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '2' templateName: dronette tier: '10'