activateOnSpawn: 'true' art: EnemyCapturePointPrefab artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '40' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionBig2 gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '0' mountName: main1 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '18' mountName: main2 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '36' mountName: main3 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '54' mountName: main4 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '72' mountName: main5 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '90' mountName: main6 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '108' mountName: main7 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '126' mountName: main8 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '144' mountName: main9 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '162' mountName: main10 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '180' mountName: main11 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '198' mountName: main12 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '216' mountName: main13 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '234' mountName: main14 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '252' mountName: main15 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '270' mountName: main16 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '288' mountName: main17 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '306' mountName: main18 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '324' mountName: main19 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '4' gunTemplateName: sky_capturepointGun mountAngle: '342' mountName: main20 sfx: sound: 'null' slewRate: '0' gunTypes: - bulletHue: green bulletSize: '2' burst: '2000000' cooldown: '50' damage: '0' isIgnoringWalls: 'true' isPiercing: 'true' lifetime: '1.5' multi: '1' multiLifeTime: '0' multiSpread: '0' name: sky_capturepointGun rof: '1' speed: '0' spread: '0' healthRegenRate: '0' isVisibleInRadar: 'false' isWall: 'false' maxEnergyPoints: '1' maxHitPoints: '30' maxSpeed: '0' maxTurnRate: '40' minSpeed: '0' networkUpdateCutoff: '999' recoilScale: '0' spawnInvulnerabilitySeconds: '0' templateName: sky_capturepoint_child tier: '6'