art: PlayerEngineerTurret artScale: '1' colliderRadius: '0.0' colliderX: '0' colliderY: '0' energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '40' flashOffset: '0.0' gunTemplateName: allyturret_special2Gun mountAngle: '180' mountName: allyturretMount0 slewRate: '20' gunTypes: - bulletHue: purple bulletPalette: glow bulletPrefab: roundFadeBullet bulletSize: '0.7' burst: '4' cooldown: '0' damage: '100' isPiercing: 'true' lifetime: '0.3' multi: '3' multiSpread: '120' name: allyturret_special2Gun range: '14' rof: '4' speed: '10' spread: '0' healthRegenRate: '0' isVisibleToAI: 'false' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '0.0' maxTurnRate: '300' minSpeed: '0.0' showGunSignal: 'true' spawnEffect: TurretSpawn spawnInvulnerabilitySeconds: '0' templateName: allyturret_special2 tier: '0' xpMultiplier: '0'