characters:
bartender_parrot: Parker
combatsim_fox: Rosie
mechanic_penguin: Spocket
merchant_peacock: Kakoli
portaloperator: Portal Operator
scientist_owl: Doc Barnhouse
sergeant: Sergeant
stevedore_pelican: Coop
text:
boss-hunt_01: You're doing well, Pilot. I think you're ready to help us with something bigger.
boss-hunt_02: Meowza's empire is protected by a collection of giant war machines.
boss-hunt_03: The weakest of those machines are still very dangerous. We keep wrecking 'em, but Meowza just keeps making 'em.
boss-hunt_04: The strongest war machines are incredibly powerful, but fortunately also harder for Meowza to replace.
boss-hunt_05: When her top war machines are all annihilated, Meowza will have no choice but to confront us herself!
boss-hunt_06: Your job today is to kill three of Meowza's toy war machines, as practice for more serious things to come.
boss-hunt_07: Good skies!
dungeonmod_acrobatics_01: "Dungeon modifier:\n Acrobatics\n -50% Maneuver Steam Cost\n +20% Damage Taken"
dungeonmod_bogged_down_01: "Dungeon modifier:\n Bogged Down\n -25% Superspeed"
dungeonmod_broken_axis_dualstick_01: "Dungeon modifier:\n Broken Axis (Lethal) \n -85% Max Turn Rate\n -25% Maneuver Steam Cost\n Loot: 2x plane upgrades, 4x chance of special loot"
dungeonmod_broken_axis_plane_01: "Dungeon modifier:\n Broken Axis (Lethal) \n -65% Max Turn Rate\n -25% Maneuver Steam Cost\n Loot: 2x plane upgrades, 4x chance of special loot"
dungeonmod_constrained_01: "Dungeon modifier:\n Constrained (Difficult) \n -50% Steam\nLoot: 2x plane upgrades, 2x chance of special loot"
dungeonmod_dead_to_world_01: "Dungeon modifier:\n Dead to the World (Lethal)\n -95% Steam\n +20% Damage Taken\n Loot: 2x plane upgrades, 4x chance of special loot"
dungeonmod_disoriented_01: "Dungeon modifier:\n Disoriented\n Minimap disabled"
dungeonmod_eager_help_01: "Dungeon modifier:\n Eager to Help\n -35% Secondary Ability Steam Cost\n +20% Damage Taken"
dungeonmod_enfeebled_01: "Dungeon modifier:\n Enfeebled (Lethal) \n +80% Damage Taken\n Loot: 2x plane upgrades, 4x chance of special loot"
dungeonmod_exhausted_01: "Dungeon modifier:\n Exhausted (Difficult) \n -100% Steam Regen\n Loot: 2x plane upgrades, 2x chance of special loot"
dungeonmod_extremely_touchy_01: "Dungeon modifier:\n Extremely Touchy (Difficult) \n +70% Armor Regen\n +40% Damage Taken\n Loot: 2x plane upgrades, 2x chance of special loot"
dungeonmod_fast_learner_01: "Dungeon modifier:\n Fast Learner (Difficult) \n +25% XP\n +35% Damage Taken\n Loot: 2x plane upgrades, 2x chance of special loot"
dungeonmod_float_butterfly_01: "Dungeon modifier:\n Float Like a Butterfly\n +30% Gun Damage\n +30% Damage Taken"
dungeonmod_hot_to_handle_01: "Dungeon modifier:\n Too Hot to Handle (Lethal) \n +250% Superspeed, -15% Camera View\n +50% Damage Taken\n Loot: 2x plane upgrades, 4x chance of special loot"
dungeonmod_hunt_peck_01: "Dungeon modifier:\n Hunt and Peck\n -50% Rate of Fire\n +25% Gun Damage"
dungeonmod_in_your_face_01: "Dungeon modifier:\n In Your Face\n +20% Gun Damage\n -40% Gun Range"
dungeonmod_insomniac_01: "Dungeon modifier:\n Insomniac (Lethal) \n -100% Armor Regen, -100% Steam Regen\n -30% Superspeed, +25% Damage Taken\n Loot: 2x plane upgrades, 4x chance of special loot"
dungeonmod_itchy_trigger_01: "Dungeon modifier:\n Itchy Trigger\n +30% Rate of Fire & Ammo\n -30% Cooldown & Gun Damage"
dungeonmod_nearsighted_01: "Dungeon modifier:\n Nearsighted (Difficult) \n -35% Camera View\n Minimap disabled.\n Loot: 2x plane upgrades, 2x chance of special loot"
dungeonmod_restless_01: "Dungeon modifier:\n Restless\n -50% Armor Regen\n +25% Superspeed"
dungeonmod_rush_hour_01: "Dungeon modifier:\n Rush Hour (Difficult) \n +50% Superspeed\n +35% Damage Taken\n Loot: 2x plane upgrades, 2x chance of special loot"
dungeonmod_touchy_01: "Dungeon modifier:\n Touchy\n +30% Armor Regen\n +20% Damage Taken"
flock-joined_01: Welcome to your new flock! Let's meet up with one of your flockmates.
flock-joined_02: Click the Roster on the left to find the list of all your flockmates.
flock-joined_03: If one of them is online, you can click their name and select Join Server to teleport directly to them.
idle-warning-disconnect_01: Hey, Pilot, if you don't move or do something, I'm gonna disconnect you so no one else catches you napping!
idle-warning-recall_01: Yo, Pilot! Are you there? You disappeared from radar. Move or shoot or do something so we can see you.
intro-combatsim_01: Welcome to the Combat Simulator, the alliance's top-secret system for testing pilots!
intro-combatsim_02: I'll strap you into that pod over there and introduce you to "Avian Reality (TM)".
intro-combatsim_03: Your aircraft and the enemies around you will all be simulated, so you've got nothing to lose if you crash. Except your pride.
intro-combatsim_04: Every day, we change up the simulation with new starting conditions, enemies and arenas.
intro-combatsim_05: There's one "solo" sim you can fly by yourself, and a 5-pilot version that you can fly with your Flockmates.
intro-combatsim_06: Everyone gets the same simulation each day, so you can compare your performance to that of other pilots. Just check the scoreboard!
intro-combatsim_07: We have enough spare computing power to give you one free shot at each simulation each day. Don't let it go to waste!
intro-combatsim_08: We give prizes to pilots (based on performance) both when you complete a sim AND at the end of 24 hours, when we know where you placed on the scoreboard.
intro-combatsim_09: The better you do, the better your two prizes will be.
intro-combatsim_10: We've devoted a lot of our scientists' and engineers' time to building this contraption. They've assured us it's serious business, and not just a game to keep themselves occupied.
intro-first-crash_01: Welcome back, pilot.
intro-first-crash_02: That was a hell of a crash.
intro-first-crash_03: Glad to see you're in one piece. You can always count on our Rescue Corps getting you home safe.
intro-first-crash_04: Your gear though? Not so lucky. Looks like it got banged up in the crash.
intro-first-crash_05: Gear loses some of its potency with each crash. You won't be operating at full power with those damaged items.
intro-first-crash_06: One crash doesn't hurt too bad, but after a couple of crashes the damage stacks up, and you'll probably want to equip new gear or reforge your damaged items.
intro-first-crash_07: You can pay a visit to the Workshop to reforge your damaged equipment, if you wish.
intro-first-crash_08: And worse case scenario, you can simply recycle your damaged equipment, which'll gain you valuable scrap for use in reforging or supercharging other equipment!
intro-flock_01: 'Hey Recruit! It looks like you''ve qualified to join a Flock! '
intro-flock_02: What's a Flock? It's a group of pilots who help each other out. Support your Flockmates, and they'll support you!
intro-flock_03: 'Once you''ve joined a Flock, you''ll unlock the following: '
intro-flock_04: 1) Access to your Flock's exclusive comm channel. No one will see or hear what you're saying except your Flockmates.
intro-flock_05: 2) Access to the Flock mode of the Combat Simulator. Which means that in addition to your daily solo run, you'll also get to train with your Flockmates for additional prizes!
intro-flock_06: 3) Trade between Flock members has reduced trading fees, so you can swap gear with your teammates more easily.
intro-flock_07: It's tough out there, Recruit. Fly with your Flock, and your odds of survival go way up!
intro-flock_08: Head over to the Flock Hall in the Northwest corner of the Rebel City. I put a marker on your radar.
intro-hangar_01: Coop! I've told you a dozen times to quit leaving rusty scrap in my Hangar! Storing junk is your business!
intro-hangar_02: Oh! Hello there, pilot. I was just interfacing with a business colleague.
intro-hangar_03: You in need of some wings? I've got you covered.
intro-hangar_04: If you've crashed your previous aircraft or want to try flying a different class, pay me a visit.
intro-hangar_05: I've got enough hangar slots to store multiple planes for you. Feel free to swap between them whenever you like.
intro-hangar_06: And once you've leveled a plane up, you can retire it here to earn Pilot XP.
intro-hangar_07: I think that covers it. Good skies!
intro-mulching_01: Sorry to interrupt, pilot! Don't worry, your plane is shielded while we talk.
intro-mulching_02: I've detected that your plane's cargo bay is full. You won't be able to collect more items until that's dealt with.
intro-mulching_03: You can hit [] to instantly recycle all your junk cargo into useful Scrap. I'm talking about lower-level items you probably don't want anyway.
intro-mulching_04: If there's an item you'd never want to dispose of, you can mark it as a Favorite via the item submenu. That'll prevent it from ever being recycled into Scrap.
intro-mulching_05: But please don't worry about micromanaging your equipment with Favorites. The recycling system is very good at identifying and recycling only your underpowered gear.
intro-mulching_06: The Scrap that you gain from recycling is used to repair and supercharge your more powerful items.
intro-mulching_07: Be sure to recycle often, so you can declutter your cargo bay and earn valuable Scrap!
intro-pilot-school_01: Welcome back, pilot.
intro-pilot-school_02: Nice job out there. You seem to be learning the ropes pretty quick!
intro-pilot-school_03: Looks like you've earned some Pilot XP!
intro-pilot-school_04: You gain pilot XP by shooting down those pesky cats, but you can also earn a large amount of bonus XP by retiring your plane at the Hangar.
intro-pilot-school_05: Planes come and go, but Pilot XP is permanent. You use it to train your pilot at the Pilot School.
intro-pilot-school_06: Earn enough Pilot XP and you'll rank up. Each time you rank up, you earn a Pilot Point.
intro-pilot-school_07: Those points can be spent on powerful Pilot Skills that'll give you the edge against the Feline Empire.
intro-pilot-school_08: Visit the Pilot School in the Rebel City to try out different skill configurations!
intro-pilot-school_09: Changing your skill assignments is 100% free and instantaneous, so try different combinations and find out what suits you best.
intro-pilot-school_10: It's up to you to decide what sort of pilot you'll be. Good skies!
intro-pub_01: Hi, Honey. Grab a stool.
intro-pub_02: You must be a rookie. I've never seen you before, and I know everybody.
intro-pub_03: Listen, Rookie. I've got the inside scoop on all the best Missions.
intro-pub_04: Whether you're looking for a new Mission or picking up loot for a Mission you've completed...
intro-pub_05: '...This is where you want to be.'
intro-pub_06: My regulars visit me daily. My gossip is always fresh.
intro-pub_07: Don't be a stranger, Hon.
intro-storage_01: Feeling heavy in the hull, pilot? Too much loot to handle?
intro-storage_02: Your aircraft's cargo hold can only fit so much stuff.
intro-storage_03: Plus, if you get shot down, everything in your cargo hold may be damaged in the crash!
intro-storage_04: You can hit [] to instantly recycle all your junk cargo into useful Scrap. I'm talking about lower-level items you probably don't want anyway.
intro-storage_05: You can also pay me a visit in the Rebel City. I've got a Storage Bay earmarked for you! Your extra loot is always safe with me.
intro-storage_06: You can transfer items between your Plane Cargo and Storage Bay whenever you like.
intro-storage_07: If that's still not enough space, come talk to me about expanding your storage for a price.
intro-store_01: Welcome, pilot! Looking to spend some Gold or Iron? I've got what you need.
intro-store_02: Items to jump start your new plane's loadout?
intro-store_03: Special Mission Plans by our spies in the Cat Empire?
intro-store_04: Customize your plane with Emotes, Trails, Paint Jobs or Plane Variants?
intro-store_05: If you want it, I probably sell it. Come by any time.
intro-supercharged-crash_01: Hey there, pilot. I've got some good news and some bad news.
intro-supercharged-crash_02: The bad news is that one or more of your items lost their supercharge bonuses during the crash.
intro-supercharged-crash_03: It's a bummer, I know. Nothing lasts forever in this life!
intro-supercharged-crash_04: The good news is that those items are still in pristine condition, so there's no need to reforge them.
intro-supercharged-crash_05: When you've got the necessary materials, visit me over in the Workshop and I'll get your items supercharged once again.
intro-workshop_01: Greetings, Pilot. I am the Chief Military Research Scientist.
intro-workshop_02: A bit pretentious, yes. But that's how the top brass prefer our titles.
intro-workshop_03: To you, I am a crafter and augmenter of weapons and items.
intro-workshop_04: Peruse my recipes for something you find interesting.
intro-workshop_05: I can also reforge equipment that's been through one too many crashes! Reforging restores items to their full potential.
intro-workshop_06: It's up to you to procure the ingredients for these processes and bring them to me, though.
intro-workshop_07: I recommend the Missions at the Pilot's Pub as a reliable source of crafting ingredients.
intro-workshop_08: Off you go now, Pilot. This equipment won't forge itself!
intro_01: Recruits!
intro_02: 40 years ago, the Republic was betrayed.
intro_03: And from the ashes of that final war, rose our nemesis...
intro_04: The Feline Empire!
intro_05: 'Their leader: Meowza. She calls herself a god. She drove us from our homes and enslaved the survivors.'
intro_06: Now Meowza hides in her command bunker while her nobles control the continent.
intro_07: The Empire hunts the wastes for ancient powers. Every day they grow stronger.
intro_08: Those damned cats thought they exterminated all of bird-kind in the War.
intro_09: But they were wrong. We are rising up! The Rebellion flies again!
intro_10: Together, we will knock each of those nobles from the sky.
intro_11: Together, we will destroy Meowza and free this world!
intro_12: Got it? Good. Time to fly, recruit.
meowza1_warning_belowL30_01: Danger ahead, Pilot!
meowza1_warning_belowL30_02: This is the final battle with Meowza. There's a very high chance you'll be shot down.
meowza1_warning_belowL30_03: This mission is voluntary. There's no shame in teleporting to the Rebel City now and sitting this one out.
meowza1_warning_belowL30_04: You can level up and practice your skills until you feel ready. The choice is yours. Good skies!
mewoza-new-player_01: Stand down, recruit!
mewoza-new-player_02: I know you're wondering why I just teleported you back to the Rebel City.
mewoza-new-player_03: Our forces just took out the last of Meowza's Lieutenants.
mewoza-new-player_04: In retaliation, Meowza warped all of our pilots to her lair for a final battle. Let's hope for the best.
mewoza-new-player_05: Frankly, I didn't think you were ready, so I brought you here. I hope you understand.
mewoza-new-player_06: For now, just focus on your missions. Good Skies!
skydungeonfail-01: Sorry pilots, you failed to capture the point before the clock hit zero!
skydungeonfail-02: Next time, focus more on holding the point and destroying enemies who enter the circle because they block your capture attempt.
skydungeonfail-b01: Sorry pilots, you failed to kill the Control Unit before the clock hit zero!
skydungeonfail-b02: Next time, focus more on dealing damage and quickly defeating enemies that stand in the way.
test-01: Welcome new recruit!
test-01b: I'll give you a quick intro...
test-02: This chart shows how cats are bad...
test-03: Don't forget that! Cats = bad
test-04: This is how we'll show them what's what...
test-04b: Over to my trusty friend... the portal operator!
test-05: Here, grab this item to help you a bit
test-05-continue: Thanks!
test-06: Any questions?
test2-01: This is a quick test. We're not quite sure what we're testing, but make sure you stay sharp!
tut_01_2_complete_01: This is the The Pilot's Pub. Report back here to complete missions and accept new missions.
tut_01_2_complete_02: We've got new intel we need you to check up on. When you're ready, accept your next mission.
tut_01_2_start_01: We've got new intel...Head back to the Pilot's Pub in the Rebel City. Press [] to teleport to Rebel City!
tut_01_start_01: Stay sharp, recruit! This is live combat. You're in the City Ruins, and our scouts have reported scavengers in the area.
tut_01_start_02: Your first mission is to find and destroy the scavenger convoys.
tut_02_complete_01: That was an Imperial Communication Hub! The cats must be building a base nearby. We can't let that happen.
tut_02_complete_02: I've triangulated the base's location. You have to infiltrate and destroy it.
tut_02_start_01: While you were taking out those scavengers, our eggheads decipered an encrypted command signal.
tut_02_start_02: You've been assigned to find and destroy the command signal's source.
tut_03_complete_01: No rest for the weary. Your next mission assignment is in. Accept it when you're ready to head out.
tut_03_firstKillGoal0_01: Nice work! Those cats didn't know what hit them.
tut_03_firstKillGoal0_02: There must be an Imperial depot nearby to support all this construction. We need to destroy the entire supply chain.
tut_03_firstKillGoal0_03: For now, report back to the Pilot's Pub at the Rebel City for further orders.
tut_03_start_01: Head to the marker and hop on the dropship - it'll transport you to the forward base.
tut_04_complete_01: The enemy pilot sent a distress call on a Noble frequency. Do you realize what that means?
tut_04_start_01: 'Be warned: the supply depot is guarded by a highly dangerous unit. I know you can handle it. Good skies.'
tut_05_complete_01: You've proven your worth, recruit. You can have your choice of missions going forward.
tut_05_complete_02: Check in here at the Pilot's Pub when you need new marching orders. Good Skies!
tut_05_firstKillGoal0_01: You just bagged your first Noble Commander, recruit. I'm proud of you.
tut_05_firstKillGoal0_02: That'll teach those Imperials what happens when they stick their noses into our territory.
tut_05_firstKillGoal0_03: 'You know the drill: report to the Pilot''s Pub at the Rebel City for your next mission.'
tut_05_start_01: That distress call was to a feline Noble Commander in a nearby Catipede Nest.
tut_05_start_02: We need to take them out to stop this incursion into our territory. It's a big mission, but I know you're up to the task.
tutorial-quest-item-storage_01: 'Just a tip, Pilot: crafting materials can be inserted into recipes at the Workshop and quest items can be submitted at the Pub.'
tutorial-quest-item-storage_02: You don't need to put them in Storage if you don't want to.
tutorial-quests-complete_01: Now that you've got a few missions under your belt, I should brief you on the larger campaign.
tutorial-quests-complete_02: Our ultimate goal is to free the world from Meowza and her Feline Empire. That's no simple task.
tutorial-quests-complete_03: To even get a shot at Meowza, we need to take out all of his Lieutenants across around the map.
tutorial-quests-complete_04: That'll make Meowza take notice. She'll teleport every bird in the sky to his lair for a final battle.
tutorial-quests-complete_05: Sound intimidating? Well it is. But remember that we're in this together.
tutorial-quests-complete_06: Complete missions, level up your plane, upgrade your gear, team up with friends. Prepare yourself for when we get the call.
tutorial-quests-complete_07: Good skies, recruit.