art: EnemyBerserkerPrefab artScale: '0.8' cameraZoomMultiplier: '1.25' cameraZoomRadius: '30' colliderRadius: '1' colliderX: '0' colliderY: '0' deactivationType: ai_delayed energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: tut_04_berserkergun mountAngle: '-60' mountName: main offset: - '1.8' - '0.6' sfx: pitch: '0.5' sound: Enemy Laser Loop3 slewRate: '0' - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: tut_04_berserkergun2 mountAngle: '60' mountName: main2 offset: - '-1.8' - '0.6' sfx: sound: 'null' slewRate: '0' syncOffset: '0.125' syncTo: main gunTypes: - bulletPrefab: laserBullet bulletSize: '0.6' burst: '9' cooldown: '0.125' damage: '0.2' lifetime: '0.25' multi: '3' multiOffset: - '0.3' - '0.3' multiSpread: '0' name: tut_04_berserkergun rof: '8' speed: '15' spread: '0' - bulletPrefab: laserBullet bulletSize: '0.6' burst: '9' cooldown: '0.125' damage: '0.2' lifetime: '0.25' multi: '3' multiOffset: - '0.3' - '-0.3' multiSpread: '0' name: tut_04_berserkergun2 rof: '8' speed: '15' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '110' maxSpeed: '0' maxTurnRate: '0' minSpeed: '0' spawnInvulnerabilitySeconds: '2' templateName: tut_04_berserker tier: '3' xpMultiplier: '1.3'