art: EnemyGrid artScale: '1.0' colliderRadius: '0.3' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '360' flashOffset: '0.4' gunTemplateName: gridLaser mountAngle: '45' mountName: main sfx: sound: Enemy Laser Loop3 slewRate: '0' gunTypes: - burst: '40' cooldown: '1' damage: '0.35' lifetime: '0.75' multi: '4' multiSpread: '90' name: gridLaser rof: '10' speed: '5' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '4.5' maxSpeed: '0.0' maxTurnRate: '180' minSpeed: '0.0' noScribing: 'true' particlePositions: - name: darkSmoke pos: - '0.167' - '0' - '-0.364' rot: - '0' - '0' - '0' showGunSignal: 'true' spawnInvulnerabilitySeconds: '0' templateName: grid tier: '2' xpMultiplier: '0'