art: EnemyClocktime01 artScale: '0.75' colliderRadius: '0.25' colliderX: '0' colliderY: '0' effectImmunities: - Confuse energyRegenRate: '0' gunMounts: - fireMode: JustShootDammit firingArc: '0' flashOffset: '0' gunTemplateName: clockbosshandhourlaser mountAngle: '0' mountName: mountAsskickingLaser sfx: sound: Enemy Loop Flame Thrower slewRate: '360' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '40' maxSpeed: '0' maxTurnRate: '360' minSpeed: '0' spawnInvulnerabilitySeconds: '0' templateName: clockbosshandhour tier: '3'