art: EnemyGhostTrainB artScale: '1' colliderHeight: '1.4' colliderWidth: '0.8' colliderX: '0' colliderY: '-0.2' deactivationType: never energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '3' damage: '0.5' lifetime: '5' multi: '1' multiSpread: '0' name: hammer rof: '1' speed: '3' spread: '0' mountAngle: '90' mountName: main slewRate: '0' - fireMode: Aimed firingArc: '0' flashOffset: '1' gunTypeConfig: bulletPrefab: ringBullet bulletSize: '1' burst: '1' cooldown: '3' damage: '0.5' lifetime: '5' multi: '1' multiSpread: '0' name: hammer rof: '1' speed: '3' spread: '0' mountAngle: '-90' mountName: main2 slewRate: '0' healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '12' maxSpeed: '3' maxTurnRate: '90' minSpeed: '1' particlePositions: - name: darkSmoke pos: - '0.45' - '-0.3' - '-0.7' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '-0.45' - '-0.3' - '-0.7' rot: - '0' - '0' - '-90' - name: darkSmoke pos: - '0.35' - '0.8' - '0.5' rot: - '0' - '0' - '0' - name: darkSmoke pos: - '-0.35' - '0.8' - '0.5' rot: - '0' - '0' - '0' templateName: trainB02 tier: '3'