art: EnemySpirit artScale: '0.7' colliderRadius: '0.35' colliderX: '0' colliderY: '-0.15' energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: Aimed firingArc: '180' flashOffset: '0.75' gunTemplateName: spiritGrenadeLauncher mountAngle: '0' mountName: main slewRate: '60' gunTypes: - bulletPrefab: ringBullet burst: '1' cooldown: '2' damage: '0.7' lifetime: '1.5' multi: '1' multiSpread: '120' name: spiritGrenadeLauncher rof: '100' speed: '4' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '0.1' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0' - '-1.1' - '0' rot: - '0' - '0' - '0' spawnInvulnerabilitySeconds: '0' templateName: spirit tier: '3' xpMultiplier: '0'