art: '!EnemyInvisible' artScale: '1' colliderRadius: '0' colliderX: '0' colliderY: '0' energyRegenRate: '0' explosionPrefab: planeExplosionEmpty healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '10' maxTurnRate: '120' minSpeed: '10' particlePositions: - name: darkSmokeSlow pos: - '0' - '-0.31' - '-0.452' rot: - '0' - '0' - '-90' showStats: never templateName: spirit_controller tier: '8' xpMultiplier: '0'