art: EnemyThunderMinion artScale: '2' colliderRadius: '0.5' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - slowWeakness - lightningResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: SprinklerTurnback firingArc: '180' flashOffset: '0' gunTemplateName: thunderbeamgunarning mountAngle: '90' mountName: beam1warning offset: - '5' - '0' sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '180' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '1' - fireMode: SprinklerTurnback firingArc: '180' flashOffset: '0' gunTemplateName: thunderbeamgun mountAngle: '90' mountName: beam1 offset: - '5' - '0' sfx: sound: Enemy Energy Loop1 slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '180' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '1' syncOffset: '1' syncTo: beam1warning - fireMode: JustShootDammit firingArc: '180' flashOffset: '1000' gunTemplateName: thunderbeamgunflicker mountAngle: '0' mountName: beam1_flicker offset: - '5' - '-1000' sfx: sound: 'null' slewRate: '0' syncOffset: '1' syncTo: beam1warning - fireMode: SprinklerTurnback firingArc: '180' flashOffset: '0' gunTemplateName: thunderbeamgunarning mountAngle: '90' mountName: beam2warning offset: - '-5' - '0' sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '180' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '1' - fireMode: SprinklerTurnback firingArc: '180' flashOffset: '0' gunTemplateName: thunderbeamgun mountAngle: '90' mountName: beam2 offset: - '-5' - '0' sfx: sound: Enemy Energy Loop1 slewRate: '0' sprinklerFlyback: 'false' sprinklerIncrementAngle: '180' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '1' syncOffset: '1' syncTo: beam2warning - fireMode: JustShootDammit firingArc: '180' flashOffset: '1000' gunTemplateName: thunderbeamgunflicker mountAngle: '0' mountName: beam2_flicker offset: - '-5' - '-1000' sfx: sound: 'null' slewRate: '0' syncOffset: '1' syncTo: beam2warning gunTypes: - bulletPalette: all_color bulletPrefab: superlonglightningBullet bulletSize: '1' burst: '5' cooldown: '10000000000' damage: '0.0' isPiercing: 'true' lifetime: '0.2' multi: '1' multiOffset: - '0' - '10' multiSpread: '0' name: thunderbeamgunarning rof: '5' speed: '0' spread: '0' - bulletPrefab: superlonglightningBullet bulletSize: '1' burst: '10000' cooldown: '0' damage: '0.1' effect: Lightning effectAmount: '0.1' effectDamage: '0.7' effectTime: '0.1' isPiercing: 'true' lifetime: '0.2' multi: '1' multiOffset: - '0' - '10' multiSpread: '0' name: thunderbeamgun rof: '5' speed: '0' spread: '0' - bulletPrefab: shurikenBullet bulletSize: '1' burst: '1' cooldown: '0' damage: '0.1' effect: Lightning effectAmount: '0.1' effectDamage: '0.9' effectTime: '0.1' isPiercing: 'true' lifetime: '0.75' multi: '1' multiSpread: '0' name: thunderbeamgunflicker rof: '3' speed: '0' spread: '0.3' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '10' maxSpeed: '1.5' maxTurnRate: '55' minSpeed: '0.8' particlePositions: - name: darkSmoke pos: - '0' - '-0.23' - '-0.53' rot: - '0' - '0' - '-90' spawnInvulnerabilitySeconds: '15' templateName: thunderbeam tier: '10' xpMultiplier: '0'