art: EnemyRobotSnakeBody artScale: '2' colliderRadius: '0.4' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' explosionPrefab: ExplosionSmall gunMounts: - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0.4' gunTemplateName: coilsnakeNonHeadTimerGunDud mountAngle: '0' mountName: haschildrentimergundud1 slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '30.15' sprinklerStartAngle: '0' sprinklerTurnbackAngle: '8000' - fireMode: SprinklerTurnback firingArc: '10' flashOffset: '0.1' gunTemplateName: coilsnakeNonHeadHasChildrenGun mountAngle: '0' mountName: haschildrengun sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '5' sprinklerStartAngle: '-5' sprinklerTurnbackAngle: '5' syncOffset: '0.1' syncTo: haschildrentimergundud1 healthRegenRate: '0' isVisibleInRadar: 'false' maxEnergyPoints: '1' maxHitPoints: '60' maxSpeed: '6' maxTurnRate: '180' minSpeed: '0' templateName: coilsnake02 tier: '10' xpMultiplier: '0'