art: EnemyDragonSnake1Prefab artScale: '1' cameraZoomMultiplier: '1.25' cameraZoomRadius: '35' colliderRadius: '1.2' colliderX: '0' colliderY: '0' effectImmunities: - Confuse elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' explosionPrefab: planeExplosionEmpty gunMounts: - fireMode: Aimed firingArc: '30' flashOffset: '1.5' gunTemplateName: dragonsnakegun mountAngle: '0' mountName: fire sfx: sound: Enemy Loop Flame Thrower slewRate: '30' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.5' gunTemplateName: dragonsnakegun3 mountAngle: '0' mountName: laser offset: - '0.5' - '0' sfx: pitch: '1.2' sound: Enemy Laser Loop15 volume: '0.5' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.5' gunTemplateName: dragonsnakegun3 mountAngle: '0' mountName: laser2 offset: - '-0.5' - '0' sfx: sound: 'null' slewRate: '0' syncOffset: '0' syncTo: laser - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: dragonsnakegun2 mountAngle: '0' mountName: main2 sfx: sound: 'null' slewRate: '0' - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.5' gunTypeConfig: bulletPrefab: fireBullet bulletSize: '4' burst: '26' cooldown: '4' damage: '0.16' effect: Burn effectAmount: '1' effectTime: '3' lifetime: '3' multi: '2' multiSpread: '180' name: dragonsnakegunfirebreath rof: '6' speed: '1.5' spread: '0' mountAngle: '0' mountName: firebreath sfx: sound: Enemy Loop Flame Thrower slewRate: '0' - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0' gunTemplateName: dragonsnakegun4 mountAngle: '0' mountName: wavylaser offset: - '-0.5' - '1.5' sfx: pitch: '1.2' sound: Enemy Laser Loop15 volume: '0.5' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '9' sprinklerStartAngle: '-45' sprinklerTurnbackAngle: '45' - fireMode: SprinklerTurnback firingArc: '360' flashOffset: '0' gunTemplateName: dragonsnakegun4 mountAngle: '0' mountName: wavylaser2 offset: - '0.5' - '1.5' sfx: sound: 'null' slewRate: '0' sprinklerFlyback: 'true' sprinklerIncrementAngle: '7' sprinklerStartAngle: '-45' sprinklerTurnbackAngle: '45' syncOffset: '0.16' syncTo: wavylaser - fireMode: JustShootDammit firingArc: '360' flashOffset: '1.5' gunTypeConfig: bulletPrefab: fireBullet bulletSize: '4' burst: '1' cooldown: '4' damage: '0.16' effect: Burn effectAmount: '1' effectTime: '3' lifetime: '4' multi: '5' multiSpread: '15' name: dragonsnakegunfirebreath rof: '1' speed: '5' spread: '0' mountAngle: '0' mountName: firebreath2 sfx: sound: Enemy Loop Flame Thrower slewRate: '0' gunTypes: - bulletPrefab: fireBullet bulletSize: '4' burst: '1000' cooldown: '0' damage: '0.01' effect: Burn effectAmount: '1.75' effectTime: '3' lifetime: '1.2' multi: '1' multiSpread: '0' name: dragonsnakegun rof: '20' speed: '5' spread: '30' - bulletPrefab: shurikenBullet bulletSize: '5' burst: '1' cooldown: '0' damage: '0.01' effect: Poison effectAmount: '0.1' effectDamage: '0.9' effectTime: '0.1' lifetime: '0.4' name: dragonsnakegun2 rof: '2' speed: '1' spread: '0' - bulletHue: purple bulletPrefab: tracerBullet bulletSize: '2' burst: '1000' cooldown: '0' damage: '0.01' effect: Poison effectAmount: '0.1' effectDamage: '0.45' effectTime: '0.1' lifetime: '0.2' name: dragonsnakegun3 rof: '15' speed: '30' spread: '0' - bulletHue: purple bulletPrefab: tracerBullet bulletSize: '2' burst: '1000' cooldown: '0' damage: '0.01' effect: Poison effectAmount: '0.1' effectDamage: '0.45' effectTime: '0.1' lifetime: '0.2' multi: '2' multiSpread: '10' name: dragonsnakegun4 rof: '10' speed: '30' spread: '10' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '800' maxSpeed: '4.5' maxTurnRate: '720' minSpeed: '4.5' particlePositions: - name: darkSmoke pos: - '-0.85' - '-1.11' - '-1.52' rot: - '0' - '0' - '-90' showPostFightDetails: 'true' spawnInvulnerabilitySeconds: '5' templateName: dragonsnake01 tier: '10' xpMultiplier: '1.4' xpRadius: '24'