art: EnemyBeachSnakeA artScale: '1.25' colliderRadius: '0.4' colliderX: '0' colliderY: '0' elementSusceptibilityIds: - burnWeakness - poisonResist energyRegenRate: '0' gunMounts: - fireMode: Aimed firingArc: '30' flashOffset: '1.5' gunTemplateName: dragonsnakeminiongun mountAngle: '0' mountName: main1 sfx: sound: Enemy Loop Flame Thrower slewRate: '30' - fireMode: JustShootDammit firingArc: '360' flashOffset: '0' gunTemplateName: dragonsnakeminiongun2 mountAngle: '0' mountName: main1 sfx: sound: 'null' slewRate: '0' gunTypes: - bulletPrefab: fireBullet bulletSize: '2' burst: '1000' cooldown: '0' damage: '0.0' effect: Burn effectAmount: '1' effectTime: '3' lifetime: '0.8' multi: '1' multiSpread: '0' name: dragonsnakeminiongun rof: '10' speed: '3.75' spread: '30' - bulletPrefab: shurikenBullet bulletSize: '2.5' burst: '1' cooldown: '0' damage: '0.01' effect: Poison effectAmount: '0.1' effectDamage: '0.6' effectTime: '0.1' lifetime: '0.8' name: dragonsnakeminiongun2 rof: '2' speed: '1' spread: '0' healthRegenRate: '0' maxEnergyPoints: '1' maxHitPoints: '15' maxSpeed: '3.5' maxTurnRate: '90' minSpeed: '3.5' spawnInvulnerabilitySeconds: '1' templateName: dragonsnakeminion01 tier: '10' xpMultiplier: '0'